Information Art를 통해 예술과 과학의 만남을 통해 나타난 새로운 예술의 모습들을 자세히 개괄했던 Stephen Wilson의 새로운 저서 Art + Science 2010 이 발간되었습니다. 과학과 기술이 예술과 만나 만들어지는 최근의 작품들과 현상을 한눈에 정리해 볼 수 있는 기회가 될 것 같습니다. 책은 Information Art 때와 유사하게 다음의 질문들을 시작으로 내용을 진행하고 있습니다.
How do artists integrate scientific and technological research?
How were artists selected for this book?
Examples of historical Art-Science connections
What is the cultural value of artistic involvement with science and
technology?
생물학, 유전공학, 물리학으로부터 시작해 로봇, 유비쿼터스 기술, 인터페이스, 알고리즘, 정보 시각화까지 미디어 아트라 부를 수 있는 광대한 분야를 다루고 있습니다. 얼른 주문해서 받아봐야 겠네요.^^
Chapter 1 Introduction Art, Science, and Technology
Definitions
Science/Art Infrastructure
How do artists integrate scientific and technological research?
How were artists selected for this book?
Examples of historical Art-Science connections
What is the cultural value of artistic involvement with science and
technology?
Learning more
How to think about hybrid art
Chapter 2 Molecular Biology, Genetics and Bioengineering
Breeding and Eugenics
Cloning
Bioengineering
Interventions to Critique the Influence of Corporate Motives in Research
Monsters, Mutations, Chimera
Research Processes in Biotechnology
Embryology and Proteins
Tissue Culture/Stem Cells
Chapter 3 Art and Biology of Living Organisms
Microorganisms and other small life forms
Plants
Insects
Animals and Fish
Relationships Among Species
Ecology
Chapter 4 Human Biology
Skin, blood and body systems
Brain Functioning, Cognition, the Senses
Body Imaging
Medicine, Disease, Body Conditions
Body Stimulation and Modification
Monitoring Bodily Processes
Chapter 5 Physical Sciences
Particle Physics
Invisible Forces – Gravity and Electromagnetism
Chemistry and Nanotechnology
Geology and Climatology
Water, Oceans, Wind, Weather
Astrophysics and Space
Chapter 6 Kinetics, Robotics, Ubiquitous Computing, Mixed Reality
Research Themes
Control of motion, sound, and light
Conceptual Kinetics
Do-it-yourself and hacking aesthetics
Autonomous and Transformed Objects
Mixed Reality
Force feedback
Robots
Chapter 7 Alternative Interfaces – Motion, Gesture, Touch, Facial
Expression, Speech, Wearable Computing, and Immersive Virtual Reality
Motion Detection
Surveillance
Touch
Gaze
Face and Expression Recognition
Speech
Gesture and Complex Action
Dance and Performance
Experimental 3-D Audio and Visual Displays
Wearables, Smart Fabrics
Virtual Reality
Chapter 8 Algorithms, Code, Genetic Art, A-life, Artificial Intelligence
Algorithms, Code
Genetic Art and Music
Artificial Life
Artificial Intelligence